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Gaming
Explore reviews, previews, Let’s Plays, and retrospectives covering the latest releases and timeless favorites. From in‑depth analysis to hands‑on gameplay, this section highlights the creativity, challenges, and experiences that define gaming today.


Qliphah in Providence’s Shadow Review: A Deep Battle System Inside a World That Needed More Room to Grow
By Justin D Williams Qliphah in Providence’s Shadow is the kind of game where I could constantly see the ambition behind what Arc System Works was trying to build, even when the final experience did not always reach the level of those ideas. The story immediately grabbed me because it feels like playing through a supernatural anime season, with Tokyo altered by the World Collapse, Anomalies appearing throughout the city, mysterious Stigmas spreading across people's bodies, an

Justin D Williams
Sep 246 min read


BLACKWOOD Review: A Double Life That Shouldn’t Work This Well
By Justin D Williams There are plenty of games about assassins, and there are plenty of games built around running a business, but BLACKWOOD combines those two ideas in a way I wasn’t expecting to become so invested in. The game follows Anton Blackwood, a man living in New York City in 2012 who spends his days helping run a DVD store and his nights taking on a far more violent line of work. That contrast immediately caught my attention, but the biggest surprise was discoverin

Justin D Williams
Sep 1613 min read


Final Fantasy Resonance Demo Impressions
By Justin D Williams Going into the demo for Final Fantasy Resonance, I was curious, but I did not expect it to grab me as quickly as it did. Almost immediately, it gave me the feeling of playing the Final Fantasy games I grew up with. The presentation is much more modern, but the overall approach feels rooted in that classic style of party based RPG design. By the time I finished the demo, my biggest takeaway was simple: this feels like the Final Fantasy of old, and I absolu

Justin D Williams
Sep 73 min read


City Hunter Review – Nintendo Switch
By Justin D Williams City Hunter on Nintendo Switch is the kind of rerelease I appreciate because it understands exactly what it is: a preserved piece of anime gaming history rather than a modern reinvention. Originally released for the PC Engine in 1990, the game follows Ryo Saeba through a collection of cases involving criminals, kidnappings, shady organizations, and eventually a larger conspiracy. I found the story fairly simple, and it feels more like a handful of City Hu

Justin D Williams
Sep 63 min read


Donutal Review: Saving Earth One Alien Interview at a Time
By Justin D Williams When I first started Donutal, I wasn’t expecting interviewing aliens to become as entertaining as it did. The basic idea sounds almost too simple: extraterrestrials arrive at an international spaceport, I question them about why they want to enter Earth, and then I decide whether they should be allowed in. Once I started meeting the different species, comparing their stories, scanning them for potential threats, and seeing the consequences of my decisions

Justin D Williams
Sep 17 min read


Baptiste Developer Interview: Haunted Dolls, Grief, and Slow-Burn Horror
Upcoming psychological horror game Baptiste places players in the shoes of Tom, a young boy who moves into the mysterious mansion at Jagged Shore Cliff with his mother, Sara, following a devastating family tragedy. While Tom is already struggling with grief and his deteriorating emotional state, the discovery of a disturbing doll named Baptiste begins to transform their new home into something increasingly dangerous and difficult to understand. Rather than building its horror

Justin D Williams
Aug 314 min read


Donutal Game Releases September 3 from Arc System Works
Posted by Justin D Williams Arc System Works America, Inc. announced that the alien conversation adventure game Donutal will launch on September 3, 2026 for Steam. Ahead of the game’s launch, a new character introduction trailer was released, featuring the diverse cast of aliens. Discover the various reasons they are visiting Earth –– tourism, immigration, asylum, or even crime… As an early bonus for those that purchase the game between September 3 and November 30, players w

Justin D Williams
Aug 272 min read


1666: Amsterdam Early Access Review: A Strong Foundation That Needs More Time
By Justin D Williams 1666: Amsterdam is one of those Early Access games where I can already see the game it wants to become. The atmosphere is strong, the story immediately gives me questions I want answered, and the supernatural systems have enough personality to separate it from other action-adventure games. At the same time, this is absolutely a work in progress. The combat is still too basic, the camera can become frustrating when several enemies are involved, and there a

Justin D Williams
Aug 274 min read


Layers of Fear Meets Annabelle the Doll in Baptiste's New Trailer
Posted By Justin D Williams Spanish indie studio Firenut Games and Digital Dreams today released a new gameplay trailer for their upcoming survival horror title, Baptiste, striking fear into the hearts of players this fall on consoles and Steam. The new trailer sets the stage for the reality-blurring journey that awaits in Baptiste, offering a glimpse of the game's cast of characters and the eerie, isolated mansion players will explore as they face off against supernatural f

Justin D Williams
Aug 242 min read


Rogue Eclipse Review: A Fun Space Shooter That Does Not Quite Reach the Stars
By Justin D Williams Space combat games occupy a strange place in modern gaming. We still get enormous science fiction adventures and detailed space simulators, but the simple pleasure of jumping into a starfighter and immediately getting into a dogfight feels much less common. Rogue Eclipse scratches that particular itch with fast movement, responsive controls, and plenty of large-scale battles. The problem is that the actual space combat is often more exciting than the rogu

Justin D Williams
Aug 185 min read


Security 51 Review
By Justin D Williams Security 51, an indie security simulator that mixes document checking, observation, science fiction, and horror inside one of the most secretive locations imaginable: Area 51. Your job may sound simple. Check credentials, inspect employees, follow security procedures, and decide who gets through. But when strange experiments, suspicious behavior, infections, and possible non-human threats enter the picture, every decision becomes a little more stressful.

Justin D Williams
Aug 121 min read


Fantasy Network Review
By Justin D Williams Fantasy Network is the kind of indie game that immediately grabs your attention with its colorful presentation and unusual social media-inspired concept, but after spending time exploring Holua, I found that its greatest strength was not necessarily the story it tells. What kept me interested was everything happening around that story. Raven Travel Studios has created a world that rewards players who stop, explore, talk to people, and interact with its di

Justin D Williams
Aug 104 min read


Street Fighter 6 Year 4 Cuts Loose with Yasmine Arriving Today!
Posted By Ashley Williams Today, Yasmine becomes the first Filipino martial artist to join the Street Fighter™ roster with her arrival in Street Fighter™ 6 Year 4 across PlayStation®5, PlayStation®4, Xbox Series X|S, PC, and Nintendo Switch™ 2. Yasmine learned the art of Eskrima alongside her Kuya (older brother) under the guidance of her Lolo (grandfather). Dice up the competition with her Karambit knife in Fighting Ground and the Battle Hub, as Yasmine sets out to find her

Ashley Williams
Aug 32 min read


Disaster Report & Raw Danger: Ambition, Chaos, and B-Movie Energy
By Justin D Williams Disaster Report and Raw Danger are two of the strangest, roughest, and most memorable survival games ever released on the PlayStation 2. In this retrospective, I look back at how Irem created a survival series where the environment itself became the enemy. I break down the production history, stories, gameplay systems, graphics, awkward controls, memorable characters, and the strange B movie energy that gives both games so much personality. These are not

Justin D Williams
Jul 281 min read


Time Crisis: Namco’s Arcade Shooter That Made Taking Cover Part of the Action
By Justin D Williams Time Crisis is one of Namco’s greatest arcade shooter franchises, and in this retrospective, we look back at how the series changed light gun games forever. From the original Time Crisis and its famous foot pedal cover system to Time Crisis II bringing in co-op action, Time Crisis 3 adding weapon switching, Time Crisis 4 pushing the series into HD, and spin-offs like Crisis Zone, Project Titan, and Razing Storm, this franchise gave arcade fans some of the

Justin D Williams
Jun 301 min read


KOEI TECMO Opens Digital Pre-orders for BLUE REFLECTION Quartet, Launching July 30, 2026
Posted by Justin D Williams Today, KOEI TECMO America and developer Gust are pleased to announce that digital pre-orders for BLUE REFLECTION Quartet are now open in preparation for its release on July 30, 2026 for PlayStation®5, Nintendo Switch™ 2, Nintendo Switch™, and Windows PC via Steam®. In celebration, a brand-new trailer and new illustration from character designer and General Supervisor Mel Kishida have been unveiled. In anticipation of reliving the magical world of B

Justin D Williams
Jun 231 min read


Officially Licensed Square Enix Cafe & Shop in Los Angeles Opening on June 13
Posted by Ashley Williams SQUARE ENIX announced today that its officially licensed cafe location with attached merchandise shop space in Los Angeles is opening this weekend, bringing fans an immersive dining and shopping experience inspired by beloved SQUARE ENIX titles. The cafe will begin with a soft opening on Saturday, June 13, featuring a limited menu item selection of themed drinks, entrees and desserts inspired by fan-favorite SQUARE ENIX franchises, including FINAL FA

Ashley Williams
Jun 131 min read


There Are No Ghosts At The Grand Interview & Impressions
By Justin D Williams As part of my coverage of Tribeca Games 2026, I had the opportunity to chat with the developer behind There Are No Ghosts at The Grand and get some insight into the creative vision behind this unique upcoming title. In this video, I share my impressions of the demo, discuss what makes the game stand out, and talk about its intriguing blend of hotel restoration, supernatural mystery, exploration, humor, and musical elements. It's one of the most original g

Justin D Williams
Jun 121 min read


Rockbeasts Interview & First Impressions: Turn It Up to 11
By Justin D Williams At Tribeca Games, I got to check out Rockbeasts and speak with the team behind it. Rockbeasts is a rock-and-roll band management RPG where you guide a 90s grunge band from garage obscurity to stadium glory, managing gigs, egos, choices, and the brutal side of the music industry. In this video, I share my impressions of the game, what stood out from the interview, and why Rockbeasts feels like one of the more unique indie games to keep an eye on. From its

Justin D Williams
Jun 121 min read


Coffee Talk Tokyo Review: A Warm Cup of Familiar Comfort
By Justin D Williams Coffee Talk Tokyo is calm, emotional, stylish, and confidently simple. This sequel preserves what worked, moves the cozy formula to Tokyo, adds new characters and drinks, and refreshes the atmosphere, letting the series' heart shine. Here, "if it’s not broke, don’t fix it" defines the approach—and that restraint earns respect. Coffee Talk Tokyo still feels like sitting in a quiet café late at night while the world outside keeps moving. People walk in, ord

Justin D Williams
Jun 104 min read
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